Week 4 - Game Tutorial Design Discussion

Week 4 - Game Tutorial Design Discussion

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  • ATC422/423 Hawthorn Campus

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    Behind the Game

We'll be discussing videogame tutorials in this session, focusing on exploring the idea of implicit teaching through design. We'll be looking at a variety of good and poor examples of game tutorials and first levels, including taking a closer look at Shovel Knight's opening level and how it teaches players about the game.

The room will also be available for study if you need it.

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